Pursuit of X-ray Vision for Augmented Reality

Abstract

One of the most intriguing capabilities envisioned for augmented reality (AR) systems is the notion of X-ray vision, or the ability to virtually see through one surface to what in reality is hidden from view. Many AR systems have been premised on this feature for the primary value provided by the application. Furness pioneering work [15, 16] on head-up displays for pilots was motivated in large part by the ability to virtually see through the solid cockpit walls and floor to a virtual copy of the real world hidden by the aircraft infrastructure. The ultrasound AR system [2] provided the ability to understand the data acquired by the ultrasound probe from inside the body; to do this requires a metaphor that ensures the user will understand the data to reside behind the visible skin surface, and in fact this was a problem noted early in the development of the system. We believe that the metaphor X-ray vision was first applied to this work [45].

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2012
Accession Number
ADA602651

Entities

People

  • Arindam Dey
  • Bruce H. Thomas
  • Christian Sandor
  • Mark A. Livingston

Organizations

  • United States Naval Research Laboratory

Tags

Communities of Interest

  • Biomedical

DTIC Thesaurus Topics

  • Accuracy
  • Air Force
  • Augmented Reality
  • Computer Graphics
  • Computer Vision
  • Computers
  • Coordinate Systems
  • Electronic Mail
  • Far Field
  • Human Factors Engineering
  • Human-Machine Interaction
  • Mobile Phones
  • Navigation
  • Three Dimensional
  • Virtual Reality
  • Visualizations
  • X Rays

Fields of Study

  • Physics

Readers

  • Fluid Dynamics.
  • Human-Computer Interaction (HCI).
  • Systems Analysis and Design