Development of a High Level Architecture Federation of Ship Replenishment at Sea
Abstract
In order to carry out the Navy's mission effectively, fleet units must be capable of remaining at sea for prolonged periods of time, possibly in areas of the world where friendly re-supply ports are not available, and remain fully ready to carry out any assigned tasks. Supply ships are equipped to replenish combatants underway with fuel, ammunition, provisions, and spare parts. The Canadian Department of National Defence is looking to use a simulation infrastructure called the High Level Architecture (HLA) to provide integrated, joint simulation environments for the development of tactics and doctrine as well as for training and systems acquisition. In order to support this effort, the Warship Performance Section at DRDC Atlantic has initiated a research and development effort aimed at producing a simulation of ship replenishment at sea. The objective of the proposed technical solution described in this report is to provide a simulation environment that models the interactions between the various components in order to simulate conditions that lead to the adverse events of payload immersion and RAS gear breakage.
Document Details
- Document Type
- Technical Report
- Publication Date
- Oct 01, 2011
- Accession Number
- ADA603178
Entities
People
- Dan Bleichman
- Dave Brennan
- Michael Lichodzijewski
- Rob Langlois