Development of a High Level Architecture Federation of Ship Replenishment at Sea

Abstract

In order to carry out the Navy's mission effectively, fleet units must be capable of remaining at sea for prolonged periods of time, possibly in areas of the world where friendly re-supply ports are not available, and remain fully ready to carry out any assigned tasks. Supply ships are equipped to replenish combatants underway with fuel, ammunition, provisions, and spare parts. The Canadian Department of National Defence is looking to use a simulation infrastructure called the High Level Architecture (HLA) to provide integrated, joint simulation environments for the development of tactics and doctrine as well as for training and systems acquisition. In order to support this effort, the Warship Performance Section at DRDC Atlantic has initiated a research and development effort aimed at producing a simulation of ship replenishment at sea. The objective of the proposed technical solution described in this report is to provide a simulation environment that models the interactions between the various components in order to simulate conditions that lead to the adverse events of payload immersion and RAS gear breakage.

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Document Details

Document Type
Technical Report
Publication Date
Oct 01, 2011
Accession Number
ADA603178

Entities

People

  • Dan Bleichman
  • Dave Brennan
  • Michael Lichodzijewski
  • Rob Langlois

Tags

Communities of Interest

  • Ground and Sea Platforms

DTIC Thesaurus Topics

  • Acquisition
  • Classification
  • Control Systems
  • Coordinate Systems
  • Dead Reckoning
  • Department Of Defense
  • Differential Equations
  • Engineering
  • Infrastructure
  • Military Research
  • National Security
  • Naval Architecture
  • Security
  • Ship Motion
  • Simulations
  • Spreadsheet Software
  • Training

Readers

  • Environmental Engineering
  • Maritime and Naval Warfare Studies
  • Military Training and Readiness Simulation