Intelligent Decentralized Control In Large Distributed Computer Systems

Abstract

In very large distributed computer systems, there are significant problems when one considers decentralization of control amongst agents managing resources. Probably the most difficult is that agents must make good fast coordinated decisions based on uncertain and differing views of the global system state. Our thesis is that despite such problems, effective decentralized control systems can be built based on a set of seven design principles which we describe. We also apply these principles to the problem of decentralized load balancing, and provide results based on trace-driven simulation experiments. Our approach is knowledge-based, by which we mean that an agent will make use of heuristics and domain-specific knowledge about the behavior of itself and other agents to make good decisions. A powerful technique we present is one that agents use to quantify the uncertainty of information they have, and, based on these quantifications, to make better decisions. Agents adapt their decisionmaking to changing conditions by observing the system at infrequent (to minimize communication overhead) and opportune times, and then relying on their inference capabilities between observations. To minimize the occurrence of mutually conflicting decisions, we introduce a technique called SPACE/TIME Randomization, which provides implicit coordination of agents and requires minimal communication. The solutions we present are based on a combination of extensions of decision theoretic techniques and artificial intelligence techniques.

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Document Details

Document Type
Technical Report
Publication Date
Apr 01, 1988
Accession Number
ADA604738

Entities

People

  • Joseph C. Pasquale

Organizations

  • University of California, Berkeley

Tags

Communities of Interest

  • Biomedical
  • C4I
  • Human Systems

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Automata Theory
  • Computational Science
  • Computer Networks
  • Computer Science
  • Computers
  • Control Systems
  • Game Theory
  • Information Science
  • Operating Systems
  • Probabilistic Models
  • Probability Distributions
  • Random Variables
  • Reasoning
  • Simulators
  • Three Dimensional
  • Trees (Data Structures)

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Parallel and Distributed Computing.
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

Technology Areas

  • AI & ML
  • AI & ML - Machine Learning Algorithms
  • Space