Alternate Reality Teaching: OurSpace

Abstract

In this phase Intific focused on refining the ENGAGE concept while incorporating DARPA s feedback into the ongoing improvements that were made. This included building a Test-Ready game for CRESST at UCLA to use to evaluate the effectiveness of gameplay and learning progression, and working with BrainPOP and Sesame Street in receiving feedback to develop an effective classroom transition plan. This was all done by using the in-game assessment data generated from RoboBall. The data was accessible from the OurSpace website where RoboBall is hosted. Researchers could view up to 100 data logs on a single webpage or download a .csv file for further examination. The game captured every piece of data from gameplay, with the information most frequently used by research partners made readily accessible to make reviewing test results more expedient.

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Document Details

Document Type
Technical Report
Publication Date
May 31, 2014
Accession Number
ADA605455

Entities

People

  • Amy Kruse
  • Kristy Tipton
  • Michael Becker

Tags

Communities of Interest

  • Human Systems

DTIC Thesaurus Topics

  • Computer Programs
  • Computers
  • Contractors
  • Contracts
  • Education
  • Engineering
  • Feedback
  • Instructors
  • Learning
  • Mathematics
  • Mobile Devices
  • Program Management
  • Students
  • Test Methods
  • Video Games
  • Web Browsers
  • Websites

Readers

  • Distributed Systems and Data Platform Development
  • Game Theory.
  • Instructional Design and Training Evaluation.