Splatting Errors and Antialiasing

Abstract

This paper describes three new results for volume rendering algorithms utilizing splatting. First, an antialiasing extension to the basic splatting algorithm is introduced that mitigates the spatial aliasing for high-resolution volumes. Aliasing can be severe for high-resolution volumes or volumes where a high depth of field leads to converging samples along the perspective axis. Next, an analysis of the common approximation errors in the splatting process for perspective viewing is presented. In this context, we give different implementations, distinguished by efficiency and accuracy, for adding the splat contributions to the image plane. We then present new results in controlling the splatting errors and also show their behavior in the framework of our new antialiasing technique. Finally, current work in progress on extensions to splatting for temporal antialiasing is demonstrated. Here, we present a simple but highly effective scheme for adding motion blur to fast moving volumes.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 1998
Accession Number
ADA606764

Entities

People

  • J. E. Swan Ii
  • Klaus Mueller
  • Naeem Shareef
  • Roger Crawfis
  • Roni Yagel
  • Torsten Möller

Organizations

  • United States Naval Research Laboratory

Tags

Communities of Interest

  • Air Platforms
  • Energy and Power Technologies

DTIC Thesaurus Topics

  • Accuracy
  • Algorithms
  • Computer Graphics
  • Computers
  • Confocal Microscopy
  • Efficiency
  • Electronic Mail
  • Errors
  • Filtration
  • Frequency
  • Graphics
  • High Resolution
  • Information Science
  • Kernel Functions
  • Orientation (Direction)
  • Standards
  • Visualizations

Readers

  • Adaptive Control and Estimation with Uncertainty in Dynamic Systems.
  • Approximation Theory.
  • Fluid Dynamics.