Strike Visualization in Stereo on the Virtual Workbench
Abstract
The ability to view strike plans, such as routes for aircraft, radar detection envelopes and terrain is important to strike planners. A 3D view of the scenario provides the planner with an understanding of the important interactions and spatial relationships between the objects in the environment. Although current strike mission planning/visualization systems provide an acceptable interface for viewing certain aspects of the strike environment, there are two areas that still need addressing in order to enhance mission planning and previewing. The first is the lack of a true 3D representation of the scenario. Current systems do work with 3D information such as terrain, routes, etc. However, this 3D information is displayed on a monitor that is 2D in nature. What is needed is a better approach to visualizing the important spatial relationships on a 2D monitor. The second item which is deficient is a poor visual representation of Radar Terrain Masking (RTM). The problem of representing RTM is of great importance to strike planners. When terrain obscures the view of a radar in a certain direction, we say that the terrain has masked the view of the radar. The ability to accurately identify RTM gives the planner a visual representation of where the "holes" are in the radars coverage. These "holes" represent safe areas through which strike aircraft may avoid detection. Additionally, if the strike planner has to modify the routes, then the ability to visualize RTM is very important.
Document Details
- Document Type
- Technical Report
- Publication Date
- Jan 01, 1996
- Accession Number
- ADA606793
Entities
People
- Jeffrey Uhlmann
- Ranjeev Mittu
Organizations
- United States Naval Research Laboratory