Need for Agility in Security Constraints for Distributed Simulation

Abstract

The network is a critical enabler for distributed simulation, a mainstay for test and evaluation, acquisition, and training. Realistic Joint training frequently involves multiple, private networks and entails the stimulation of command and control systems. One of the most significant capabilities trained in Joint, distributed simulation is the conduct of Joint command and control for missions and major operations. A delicate balance exists between policies and processes that mitigate security risks and the need to expose the force to new capabilities and a variety of mission-oriented scenarios. Certification of software and other security agreements adds weeks and months to the preparation time for exercises. When scenarios require communication across security domains and include collaboration with international partners, security issues become more complex and delays increase. The rapid evolution of communication and computational media (web-based operations, mobile communication, cloud computing) and the strategic orientation toward expeditionary operations create an even greater need for agile processes. This paper will examine some barriers to the vision of a persistent, distributed training environment and point to several proposed solutions.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2014
Accession Number
ADA606952

Entities

People

  • Amy E. Henninger
  • S. K. Numrich

Organizations

  • Institute for Defense Analyses

Tags

Communities of Interest

  • C4I
  • Counter WMD
  • Cyber
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Acquisition
  • Cloud Computing
  • Command And Control
  • Computer Network Security
  • Computers
  • Control Systems
  • Cross Domain
  • Data Transmission
  • Digital Communications
  • Information Systems
  • Military Science
  • Mobile Devices
  • Mobile Phones
  • Teamwork
  • Test And Evaluation
  • Training
  • Warfare

Fields of Study

  • Computer science

Readers

  • Distributed Systems and Data Platform Development
  • Joint Military Operations and Doctrine.
  • Military Training and Readiness Simulation

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control