A Comparison of Tactical Leader Decision Making Between Automated and Live Counterparts in a Virtual Environment

Abstract

The use of responsible autonomous systems may not be far away. Prior to developing or using responsible autonomous systems, it may be important to know if tactical leaders would make different types of decisions with automated systems than they would make with a human live crew. This work attempts to determine if decisions, time to make decisions, and confidence in decisions differ when tactical leaders rely on an autonomous wingman or a live wingman. Virtual Battlespace Simulation 2 was used to provide the virtual environment in which 30 military personnel completed a simulated mission that entailed five decision points. Participants were randomly assigned to have an autonomous or live wingman. Decision patterns were compared to a standard based on Army Doctrine for mechanized infantry Bradley sections and subject matter experts. Results indicated no significant group difference in decisions made, time to make decisions, and confidence in decisions. However, significant group differences emerged in the aspects of the wingman that participants trusted most and least. Although most participants indicated that they would not trust autonomous wingmen in real combat, results suggest that participants would revert to doctrinal decisions when faced with an unambiguous situation with an unmanned system with which they had some experience.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2014
Accession Number
ADA607618

Entities

People

  • Scott A. Patton

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Autonomy
  • C4I
  • Ground and Sea Platforms
  • Human Systems

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Autonomous Systems
  • Combat Simulations
  • Computational Science
  • Computer Programming
  • Computers
  • Control Systems
  • Human-Robot Interaction
  • Military Personnel
  • Operating Systems
  • Two Dimensional
  • Unmanned Aerial Vehicles
  • Unmanned Ground Vehicles
  • Unmanned Systems
  • Unmanned Vehicles
  • Virtual Reality
  • Warfare

Readers

  • Military History of the United States in the 20th Century.
  • Military Training and Readiness Simulation
  • Theoretical Analysis.

Technology Areas

  • Autonomy
  • Autonomy - Human-Robot Interaction