CyFall: A Cyber-Network Game Scenario
Abstract
User studies are a critical component in the evaluation of the user interface components of tools where direct algorithmic performance comparison is not applicable. Optimally, these studies would use domain experts as the study subjects to maximize the relevance of the results. However, often insufficient numbers of domain experts are available for the user studies in which case nonexperts must be used as substitutes. The challenge is to be able to sufficiently engage the nonexperts, such that they can adequately perform in the study to acquire meaningful results. This report examines the development of a conceptual game (gamification) that would aid nonexperts in identifying with their role and the tasks they must perform such that multiple presentations of the underlying data can be effectively evaluated.
Document Details
- Document Type
- Technical Report
- Publication Date
- Aug 01, 2014
- Accession Number
- ADA608698
Entities
People
- Garrett Payer
- Raymond Chang
- Renee E. Etoty
- Richard Astrom
- Robert F. Erbacher
- Steve Hutchinson
Organizations
- United States Army Research Laboratory