Composite Social Network for Predicting Mobile Apps Installation

Abstract

We have carefully instrumented a large portion of the population living in a university graduate dormitory by giving participants Android smart phones running our sensing software. In this paper, we propose the novel problem of predicting mobile application (known as "apps") installation using social networks and explain its challenge. Modern smart phones, like the ones used in our study, are able to collect different social networks using built-in sensors. (e.g. Bluetooth proximity network, call log network, etc). While this information is accessible to app market makers such as the iPhone AppStore, it has not yet been studied how app market makers can use these information for marketing research and strategy development. We develop a simple computational model to better predict app installation by using a composite network computed from the different networks sensed by phones. Our model also captures individual variance and exogenous factors in app adoption. We show the importance of considering all these factors in predicting app installations, and we observe the surprising result that app installation is indeed predictable. We also show that our model achieves the best results compared with generic approaches: our prediction results are four times better than random, and reach almost 45% prediction precision with 45% recall.

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Document Details

Document Type
Technical Report
Publication Date
Jun 02, 2011
Accession Number
ADA612643

Entities

People

  • Alex Pentland
  • Nadav Aharony
  • Wei Pan

Organizations

  • Massachusetts Institute of Technology

Tags

Communities of Interest

  • Energy and Power Technologies

DTIC Thesaurus Topics

  • Algorithms
  • Artificial Intelligence
  • Commerce
  • Composite Materials
  • Computer Programs
  • Computer Science
  • Computers
  • Marketing
  • Mobile Application Software
  • Mobile Operating Systems
  • Mobile Phones
  • Mobile Software
  • Precision
  • Smartphones
  • Social Media
  • Social Networking Services
  • Social Networks

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Regression Analysis.
  • Robotics and Automation.