Process Migration in the Sprite Operating System

Abstract

This paper describes a process migration facility for the Sprite operating system. In order to provide location-transparent remote execution, Sprite associates with each process a distinguished home node, which provides kernel services to the process throughout the process's lifetime. System calls that depend on the location of a process are forwarded to the process's home node. Performance measurements based on a few simple benchmarks show that remote execution using the home-node model is efficient as long as the number of system calls that must be forwarded home is small; this appears to be the case as long as file-system-related calls can be handled without involving the home node. The benchmarks also show that the cost of migrating a process can vary from a fraction of a second to many seconds; it is determined primarily by the number of dirty virtual memory pages and file blocks associated with the process.

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Document Details

Document Type
Technical Report
Publication Date
Feb 11, 1987
Accession Number
ADA619399

Entities

People

  • Fred Douglis

Organizations

  • University of California, Berkeley

Tags

DTIC Thesaurus Topics

  • Buildings And Structures
  • Computer Programs
  • Computer Science
  • Computers
  • Degradation
  • Efficiency
  • Electrical Engineering
  • Engineering
  • Environment
  • Information Operations
  • Measurement
  • Message Systems
  • Migration
  • Operating Systems
  • Servers (Computer Hardware)
  • Transparencies

Fields of Study

  • Computer science

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