Visual Media Reasoning - Terrain-based Geolocation

Abstract

The ``GPU - accelerated DBMS for terrain geolocation with human perspective view verification'' project was fairly successful in achieving its capability goals. The methodologies and approaches evolved as the project was conducted, increasing the scalability of the geolocation database. A prototype web - based geolocation demonstration site wa s instantiated. The developed technologies have found other uses of interest to the greater VMR project, and some of this work continues. All of the development work for GPU - enabled geospatial data processing was completed, which includes developing GPU code for extraction of 360 degree terrain silhouettes and signature generation from the terrain. We have incorporated GPU kernels into a robust geospatial data processing application which pulls network located digital elevation data, extracts the terrain signatures, and populates a signature database. A novel technology has been developed which integrates GPU hardware with the PostgreSQL database management system to perform high - throughput pattern matching within the relational database environment.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2015
Accession Number
ADA620272

Entities

People

  • Derek T. Anderson
  • Grant Scott

Tags

Communities of Interest

  • Counter WMD
  • Energy and Power Technologies
  • Space

DTIC Thesaurus Topics

  • Air Force
  • Air Force Research Laboratories
  • Algorithms
  • Computer Programming
  • Computer Programs
  • Computer Vision
  • Computers
  • Data Processing
  • Database Management Systems
  • Databases
  • Detection
  • Geolocation
  • Graphics Processing Unit
  • Pattern Recognition
  • Relational Database Management Systems
  • Relational Databases
  • Urban Areas

Fields of Study

  • Computer science

Readers

  • Computer Vision.
  • Database Systems and Applications
  • Parallel and Distributed Computing.