Method for Evoking a Trip-Like Response Using a Treadmill-Based Perturbation During Locomotion

Abstract

Because trip-related falls account for a significant proportion of falls by patients with amputations and older adults, the ability to repeatedly and reliably simulate a trip or evoke a trip response in a laboratory setting has potential utility as a tool to assess trip-related fall risk and as a training tool to reduce fall risk. This paper describes a treadmill-based method for delivering postural perturbations during locomotion to evoke a tripping response and serve as a surrogate for an overground trip. Subjects walked at a normalized velocity in a Computer Assisted Rehabilitation Environment (CAREN). During single-limb stance, the treadmill belt speed was rapidly changed, thereby requiring the subject to perform a compensatory stepping response to avoid falling. Peak trunk flexion angle and peak trunk flexion velocity during the initial compensatory step following the perturbation were smaller for responses associated with recoveries compared with those associated with falls. These key fall prediction variables were consistent with the outcomes observed for laboratory-induced trips of older adults. This perturbation technique also demonstrated that this method of repeated, but randomly delivered, perturbations can evoke consistent, within-subject responses.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2014
Accession Number
ADA621165

Entities

People

  • John-david Collins
  • Kenton R. Kaufman
  • Marilynn Wyatt
  • Mark Grabiner
  • Nancy Thesing
  • Pinata H. Sessoms
  • Trevor Kingsbury

Organizations

  • Naval Health Research Center

Tags

Communities of Interest

  • Biomedical

DTIC Thesaurus Topics

  • Amputation
  • Amputees
  • Biomechanical Phenomena
  • Brain Injuries
  • Computers
  • Environment
  • Health Services
  • Locomotion
  • Lower Limb Amputations
  • Perturbations
  • Prosthetics
  • Recovery
  • Rehabilitation
  • Surgery
  • Surgical Amputations
  • Training
  • Virtual Reality

Readers

  • Computational Modeling and Simulation
  • Exercise and Sports Science.
  • Rehabilitation and Prosthetic Care for Military Service Members and Veterans with Limb Loss or Disability.