The VERITAS Facility: A Virtual Environment Platform for Human Performance Research

Abstract

The Virtual Environment Research, Interactive Technology, And Simulation (VERITAS) facility is designed to support basic and applied research in complex multisensory environments including: 3D audio displays for improving safety in general aviation flight operations, advanced audio displays for improving performance in combat search and rescue missions, basic and applied research on multisensory (audio/visual/haptic) interactions, and displays for instrument landing systems. The central component of the facility is a CAVE(Registered tradename), a room-sized virtual environment presentation system. Several of our multi-user distributed experiments also utilized a virtual environment display system in the Appenzeller Visualization Laboratory (AVL). The facilities include a set of commercial-off-the-shelf (COTS) software solutions that work together with custom applications developed by our team to create immersive virtual environments. To facilitate software development and coherence, we created the Integrated Virtual Platform (IVP) as a flexible, expandable, and portable software platform for human performance experimentation. The experiments, experiences, and results in the VERITAS facility presented here, provide an example of a VE platform being actively used for human performance experimentation. The success of the research we have completed suggests that immersive virtual environments are useful tools in investigating complex human performance tasks.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2016
Accession Number
ADA627810

Entities

People

  • Brian D. Simpson
  • Jefferey L. Cowgill Jr.
  • Robert H. Gilkey

Organizations

  • Air Force Research Laboratory

Tags

Communities of Interest

  • Advanced Electronics
  • Autonomy
  • Human Systems

DTIC Thesaurus Topics

  • Air Force
  • Air Force Research Laboratories
  • Artificial Intelligence
  • Display Systems
  • Government Procurement
  • Human-Machine Interaction
  • Instrument Landings
  • Military Operations
  • Military Research
  • Motor Skills
  • Network Protocols
  • Platforms
  • Research Facilities
  • Search And Rescue
  • Simulations
  • Software Development
  • Virtual Reality

Fields of Study

  • Computer science

Readers

  • Parallel and Distributed Computing.
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.
  • Unmanned Aerial System (UAS) Autonomous Capabilities and Mission Reconnaissance.