Skill Transfer and Virtual Training for IND Response Decision-Making: Models for Government-Industry Collaboration for the Development of Game-Based Training Tools
Abstract
In this document, we describe seven programmatic structures that can be leveraged to create game-based training materials. We describe the tradeoffs of the different development approaches, with the goal of helping agencies interested in serious games select an appropriate model for collaborating with partners. With an understanding of the possible collaboration models, we believe that agencies will be able to explore the use of game-based training with modest budgets and with a tolerable level of project risk.
Document Details
- Document Type
- Technical Report
- Publication Date
- May 05, 2016
- Accession Number
- ADA635941
Entities
People
- A. S. Norige
- C. E. Rose
- J. Mccarthy
- Kai-Chi Chang
- P. Dipastina
- R. M. Seater
Organizations
- Massachusetts Institute of Technology