Battlefield Visualization on the Responsive Workbench

Abstract

In this paper we describe a battlefield visualization system, called Dragon, which we have implemented on a virtual reality responsive workbench. The Dragon system has been successfully deployed as part of two large military exercises: the Hunter Warrior advanced warfighting experiment, in March 1997, and the Joint Counter Mine advanced concept tactical demonstration, in August and September 1997. We describe battlefield visualization, the Dragon system, and the workbench, and we describe our experiences as part of these two real-world deployments, with an emphasis on lessons learned and needed future work.

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Document Details

Document Type
Technical Report
Publication Date
Oct 01, 1998
Accession Number
ADA638047

Entities

People

  • Brad Colbert
  • Christopher Scannell
  • J. E. Swan Ii
  • Jim Durbin
  • John Crowe
  • Rob King
  • Terry Welsh
  • Tony King
  • Zachary Wartell

Organizations

  • United States Naval Research Laboratory

Tags

Communities of Interest

  • Biomedical
  • C4I
  • Electronic Warfare
  • Ground and Sea Platforms
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Battlefields
  • Combat Forces
  • Combat Operations
  • Command And Control
  • Command And Control Systems
  • Demonstrations
  • Human-Machine Interaction
  • Military Operations
  • Military Research
  • Navigation
  • Simulations
  • Standards
  • Three Dimensional
  • Two Dimensional
  • Virtual Reality
  • Visualizations
  • Warfare

Fields of Study

  • Computer science

Readers

  • Maritime Combat Support and Expeditionary Logistics.
  • Technical Research and Report Writing.