Battlefield Visualization on the Responsive Workbench
Abstract
In this paper we describe a battlefield visualization system, called Dragon, which we have implemented on a virtual reality responsive workbench. The Dragon system has been successfully deployed as part of two large military exercises: the Hunter Warrior advanced warfighting experiment, in March 1997, and the Joint Counter Mine advanced concept tactical demonstration, in August and September 1997. We describe battlefield visualization, the Dragon system, and the workbench, and we describe our experiences as part of these two real-world deployments, with an emphasis on lessons learned and needed future work.
Document Details
- Document Type
- Technical Report
- Publication Date
- Oct 01, 1998
- Accession Number
- ADA638047
Entities
People
- Brad Colbert
- Christopher Scannell
- J. E. Swan Ii
- Jim Durbin
- John Crowe
- Rob King
- Terry Welsh
- Tony King
- Zachary Wartell
Organizations
- United States Naval Research Laboratory