GuideLine Interchange Format (GLIP): Extensions and Practical Applications

Abstract

A workshop titled "Toward a Sharable Guideline Representation was held in Boston on March 3-4, 2000. Approximately 200 people represented 11 countries and various stakeholders including those from academic medical informatics, healthcare provider organizations, professional societies, government, and informatics industry. The purpose of the meeting was to identify needs for guidelines and sharing guidelines, develop robust representation models, and establish a process that fosters sharing. The meeting consisted of two plenary sessions and two breakout sessions of five groups. The topics for breakouts were Functional requirements, Representation models, Special needs of clinical trials, Infrastructure and tools, and Organization and process. Two page position statements were invited from participants prior to the meeting. All of these statements were published on the Internet prior to the meeting and hardcopies distributed during the meeting. Slides from speakers in plenary and breakout session are also published on the Internet (http://www.glif.org) . The meeting resulted in increased discussions among interested parties on sharing of guidelines. Email discussion groups were created on the topics of the breakout. Discussions with HL7 were conducted and resulted in the formation of the HL7 Special Interest Group on Guideline Interchange Format.

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Document Details

Document Type
Technical Report
Publication Date
Sep 01, 2000
Accession Number
ADB259790

Entities

People

  • Aziz A. Boxwala

Organizations

  • Brigham and Women's Hospital

Tags

DTIC Thesaurus Topics

  • Cognitive Science
  • Computer Languages
  • Computer Programming
  • Computer Programs
  • Computers
  • Delivery Of Health Care
  • Electronic Mail
  • Health Informatics
  • Health Services
  • Hepatitis
  • Information Systems
  • Medical Personnel
  • Organizational Structure
  • Psychology

Readers

  • Academic Conference Management
  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Software Engineering.