Image Generator Architectures and Features,
Abstract
In order to meet user requirements, tradeoffs are made in the implementation of the four comprise a digital image generation system of the sort used for flight training. This paper discusses how different approaches to image generator architecture affect the features apparent to the user. Among the architectural variations discussed are programmable versus pipelined geometric processing, and four variations of video processor (scanline, reverse-priority-ordered frame buffering, priority-ordered frame buffering, and distance sensitivity, and the implementation of anti-aliasing, texture, and translucency features, among others. Understanding the tradeoffs involved will help designers and users better meet the requirements of a training task. (Author)
Document Details
- Document Type
- Technical Report
- Publication Date
- Nov 16, 1983
- Accession Number
- ADP003449
Entities
People
- R. Latham