The Navy's Shiphandling Research and Development Model,

Abstract

The U.S. Navy has undertaken a shiphandling trainer design and development project for the purpose of upgrading existing training. Naval officers at all career levels have had fewer opportunities to acquire and practice shiphandling skills because of a considerable reduction in underway steaming time. A functional design has been generated that describes several design alternatives ranging from expensive, full mission, high fidelity, bridge simulators to smaller part-task devices that train principles and concepts. The Navy has determined that a relatively small, less expensive part-task trainer may meet most of the requirements for training basic and intermediate level shiphandling skills in the areas of shiphandling: alongside, in restricted waters, in open ocean, during mooring and anchoring, and for tactical operations. A model device has been developed that allows the Navy an opportunity to evaluate each of the proposed trainer subsystems under consideration for final engineering design. Major subsystems include a computer generated imagery (CGI) visual display, computer aided instruction (CAI), and a situation display that affords immediate and delayed performance feedback during and after training exercises.

Document Details

Document Type
Technical Report
Publication Date
Nov 16, 1983
Accession Number
ADP003479

Entities

People

  • D. H. Andrews
  • M. J. Hanley

Tags

DTIC Thesaurus Topics

  • Computer-Aided Instruction
  • Computers
  • Control Simulators
  • Education
  • Engineering
  • Feedback
  • Instructions
  • Reliability
  • Simulations
  • Simulators
  • Training

Readers

  • Naval Architecture and Marine Engineering.
  • STEM Education
  • Systems Analysis and Design