Low Altitude High Speed Flight Simulation Using Video Disc Technology,
Abstract
The LTV Aerospace and Defense Company's visual technology uses video discs as direct access and storage devices of video data obtained from a series of discrete photographs of the gaming area. Each discrete photograph is electronically scanned, converted to video data, formated and stored on video disc. When needed for display, the data is retrieved from video disc, processed and manipulated to display the correct perspective view of the terrain relative to the position and attitude of the simulated aircraft. The pilot has complete freedom of route and attitude within the gaming area. Extensions to the basic video disc technology are currently under development to provide visual simulation of low level tactical missions. This paper describes the algorithm modifications and hardware/software design issues involved in real time generation of low-level/high-speed scenes. Descriptions are also provided of a non-real time emulation of the concepts and hardware design. (Author)
Document Details
- Document Type
- Technical Report
- Publication Date
- Sep 01, 1984
- Accession Number
- ADP004312
Entities
People
- D. C. Mcguire
- J. T. Hooks Jr.
- V. Devarajan