Automated and Interactive Data Base Generation,

Abstract

Until the mid 70's, visual simulation had been limited to small areas - primarily airfields and aircraft carriers - and complexity of the data bases was quite restricted due to the limited capacity of the image generators. Today training simulators require realistic terrain and gaming areas encompassing hundreds of thousands of miles, yet need accurate highly detailed 'insets' for nap-of-the-earth flights. This paper will discuss improvements in data base generation technology which have allowed gaming area realism to keep pace with rapid advancement of Image Generator capabilities. (Author)

Document Details

Document Type
Technical Report
Publication Date
Sep 01, 1984
Accession Number
ADP004316

Entities

People

  • B. Fowler
  • B. Ohmann

Organizations

  • University of Michigan

Tags

Communities of Interest

  • Air Platforms

DTIC Thesaurus Topics

  • Aircraft Carriers
  • Aircrafts
  • Databases
  • Demographic Cohorts
  • Generators
  • Landing Fields
  • Simulations
  • Simulators
  • Training
  • Vehicles

Readers

  • Aviation Science / Aeronautics.
  • Computational Modeling and Simulation
  • Computer Science/Computer Engineering/Data Science/Digital Signal Processing.