Simulator Sickness: Sensorimotor Disturbances Induced in Flight Simulators,

Abstract

If sickness occurs in the simulator, but not in the real world, there is evidence of a bad simulation. We reviewed the available data on simulator sickness in terms of their incidence, etiology, and contributing factors. It was found that psychophysiological disturbances can occur during simulator flight, continue several hours post-flight, or be delayed. Effects were found in both motion-base and fixed-base simulators, to pilots, other aircrew, and instructors. Simulator sickness may lead to decreased simulator use, distrust of the training received, and post-effects which may place the individual at risk in real-life situations such as driving a car. Adaptation, while it is known to occur, is not the answer. Adaptation to the simulator can lead to acquisition of responses which may produce negative transfer to the aircraft. Data on the relative incidence of simulator sickness in various trainers, its symptomatology, possible etiology, possible solutions and suggestions for research are discussed. (Author)

Document Details

Document Type
Technical Report
Publication Date
Sep 01, 1984
Accession Number
ADP004334

Entities

People

  • L. H. Frank
  • M. E. Mccauley
  • R. S. Kellogg
  • R. S. Kennedy
  • R. W. Root

Tags

Communities of Interest

  • Air Platforms

DTIC Thesaurus Topics

  • Acquisition
  • Aircrafts
  • Education
  • Etiology
  • Flight Simulators
  • Flight Training
  • Gamification
  • Instructors
  • Simulations
  • Simulators
  • Training

Readers

  • Aviation Science / Aeronautics.
  • Educational Psychology
  • Neuroscience