Gender and Attitudes as Predictors of Video Game Performance and Satisfaction,

Abstract

Gender and attitudes toward cooperative and competitive environments were examined as predictors of video game performance. Subjects participated in groups of four, playing as pairs that were rotated each of the five trials. They were motivated toward an interdependent goal, a prize based on group score. Although gender and attitude did not predict performance directly, their interaction explained 28 percent of performance variance. Significant differences between male and female scores were found only in the competitive groups where males performed better than females. A post-task survey revealed that males rated their own performance, as well as that of others more highly than did females. In this study the relationship between attitude and performance appeared to be moderated by gender.

Document Details

Document Type
Technical Report
Publication Date
Apr 17, 1992
Accession Number
ADP006925

Entities

People

  • Anne C. Parker
  • Brittany J. Thurber
  • David B. Porter

Organizations

  • United States Air Force Academy

Tags

DTIC Thesaurus Topics

  • Colorado
  • Environment
  • Psychology
  • Video
  • Video Games

Fields of Study

  • Psychology

Readers

  • Brain and Cognitive Science; Experimental Psychology; Cognitive Neuroscience
  • Gender and Food Studies
  • Organizational Psychology.