Visual Field Muscle Synergy Effects on Control/Display Compatibility: Seeing is Believing,

Abstract

Three components were hypothesized which could affect operator response in the manual control of a system. These Included muscle synergy compatibility (MS), geographic control/display compatibility (CD), and visual-field compatibility (VF). A 2x2x2 between-subjects factorial design was used to evaluate all combinations of compatible and incompatible arrangements based upon these variables, using 64 undergraduate students as participants. A static-target acquisition task was used in which subjects manipulated a specially designed joystick to move a cursor to defined target locations. Performance measures included reaction time, movement time, homing time, and frequency and magnitude of directional reversals. Results indicated that visual field (VF) compatibility/incompatibility significantly Influenced reaction time, homing time, and reversal frequency and magnitude, while CD and MS manipulations had no significant main effects on performance. Significant gender effects were also found. The results of this study suggest that compatibility of control input and system response Is judged primarily by direction of movement In the virtual visual field (self reference). This has implications for the design of systems such as mobile cranes where the operator may be repositioned relative to a fixed directional control.

Document Details

Document Type
Technical Report
Publication Date
Apr 17, 1992
Accession Number
ADP006938

Entities

People

  • Charles J. Worringham
  • Dennis B. Beringer

Organizations

  • New Mexico State University

Tags

DTIC Thesaurus Topics

  • Acquisition
  • Behavioral Disciplines And Activities
  • Behavioral Sciences
  • Colorado
  • Department Of Defense
  • Directional
  • Factorial Design
  • Frequency
  • Human Factors Engineering
  • Procurement
  • Psychology
  • Reaction Time
  • Target Acquisition

Fields of Study

  • Psychology

Readers

  • Brain and Cognitive Science; Experimental Psychology; Cognitive Neuroscience
  • Human-Computer Interaction (HCI).
  • Radio communications and signal processing.