Investigating the Information Presentation Design Space

Abstract

Military systems at all levels of decision making require the ability for the decision maker to find information, query it, seek refinement of it, process it in combination with other information, add value to it, make the decision and communicate the decision to another user. The US Office of Naval Research program in Interactive Multimedia and User-Centered Design supports research in how to employ technological capabilities to enhance a person's abilities to carry out the decision making objective. This paper will employ several research projects from this program to illustrate basic findings that impact how to design systems to meet this objective. Usability objectives require that design address the impact on the user's ability to perform the task. The research reported here, even though in domains or applications that differ from battle management are at the level of studies of enabling understanding of the design space. Reported results provide guidance and suggest how to design the information presentation in the appropriate form for its use.

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Document Details

Document Type
Technical Report
Publication Date
Nov 01, 2000
Accession Number
ADP010699

Entities

People

  • Helen M. Gigley

Organizations

  • Office of Naval Research

Tags

Communities of Interest

  • Human Systems

DTIC Thesaurus Topics

  • Air Defense
  • Algorithms
  • Battle Management
  • Battles
  • Cognitive Workload
  • Comprehension
  • Cost Reductions
  • Costs
  • Military Research
  • Psychology
  • Task Performance And Analysis
  • Test And Evaluation
  • Three Dimensional
  • Two Dimensional
  • User Interface Engineering
  • Virtual Reality
  • Visualizations

Readers

  • Systems Analysis and Design
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

Technology Areas

  • Space