Rendering Through Iterated Function Systems

Abstract

Iterated Function Systems (IFS) have been widely used for image compression and for generating fractal objects. Using barycentric coordinates and an extension of the concept, a range of rendering methods, such as Lambert, Gouraud and Phong shading, can he generated using IFS. By rendering a scattered collection of individual points using z-buffer and shadow buffer, the problems of clipping, hidden surface elimination and shadow generation are reduced to very simple forms The method is relatively simple to program, but will not achieve the high speeds of current sophisticated rendering methods.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2000
Accession Number
ADP010910

Entities

People

  • Huw Jones
  • Magnus Moar

Organizations

  • Middlesex University

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  • Algorithms
  • Computer Graphics
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Fields of Study

  • Computer science

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