Smooth Irregular Mesh Interpolation
Abstract
The construction of a smooth surface from an irregular mesh in space is considered. The mesh vertices can either be interpolated or approximated as a control net. A collection of triangular Bezier patches results from a local, affine invariant and visually smooth interpolation scheme that can represent surfaces of arbitrary topological type. It is based on a domain 4-split. Beside the surface construction scheme, the optimal employment of the numerous degrees of freedom is crucial for an overall pleasing shape. Different local minimum norm criteria are tested to see if they produce satisfactory shapes.
Document Details
- Document Type
- Technical Report
- Publication Date
- Jan 01, 2000
- Accession Number
- ADP011991
Entities
People
- Georges-pierre Bonneau
- Riadh Taleb
- Stefanie Hahmann
Organizations
- National Center for Scientific Research