Synthetic Training Environment Refine & Prototype
Abstract
The STE will be a single, yet comprehensive interconnected training system that provides a Synthetic Training Environment, in which air and ground units from crew/section through Army Service Component Command (ASCC) conduct realistic multi-echelon / multi-domain combined arms maneuver, air ground integration, and mission command training. All of these components are interconnected and based off of a standard, modular and open system architecture model. The STE-Information System (STE-IS) consists of three core functions: Training Management Tool (TMT), Training Simulation Software (TSS), and One World Terrain (OWT). The Training Management Tool (TMT) is the capability that enables units to quickly plan collective training events, prepare training events; execute and monitor events, and assess event results and readiness. The Training Simulation Software (TSS), the core STE simulation engine, provides the physical and behavior models necessary to replicate the operational environment to enable collective training from Soldier/Squad through ASCC. The STE-IS is a dynamic, digital representation of the Operational Environment (OE) and the military capabilities in the scenario. The TSS provides entity, aggregate, and common services, as well as adjudicates STE-IS interactions at the entity level (e.g., Computer-Generated Forces (CGF), and synthetic equipment). One World Terrain (OWT) is a 3-Dimensional global terrain capability and associated information services that supports the virtual replication of the physical Earth and complexities of the Operational Environment in support of training in the STE. In FY21, the STE-IS adopted the execution of the Software Acquisition Pathway, tailored for software intensive systems. The STE-IS plans to facilitate rapid and iterative delivery of the TSS/TMT and OWT capabilities through Minimal Viable Products (MVP) and Minimum Viable Capability releases (MVCR) to support Squad (Sq) to Brigade (Bde) level training through 4QFY2023. The STE-IS and RVCT requirements, which are codified in abbreviated Capabilities Development Documents (A-CDD) version 2 approved 2 June 2020, directly support the Army Collective Training Environment - Initial Capabilities Document (ACTE-ICD) as the Army's cornerstone for replicating the Operational Environment (OE) during training events enabling the Army to train as it fights. Separate, but interoperable, RVCT systems are required for both air and ground collective training. The Air RVCT will represent the U.S. Army, Army National Guard, and Army Reserves fleet of rotary wing aircraft, and specified U.S. Marine Corps (USMC) aircraft. The Ground RVCT will represent ground/amphibious track and wheeled vehicles from the U.S. Army, Army National Guard, Special Operations Units and the USMC. The Reconfigurable Virtual Collective Trainer (RVCT) is the Army's next generation Virtual Training System for conducting collective maneuver training, collective gunnery training, mission rehearsal, and pre-deployment training; that will prepare units for multi-domain operations (MDO). The RVCT includes aviation platforms (RVCT-A), ground platforms (RVCT-G), and dismounted infantry (RVCT-S) devices. The RVCT is transportable to the point of need allowing units to train anywhere in the world. The RVCT will be enabled using the Synthetic Training Environment-Information Systems (STE-IS) software, which provides a fully interactive, real time simulated battlefield. The RVCT hardware is modular in design and will accommodate the integration of new technologies and future weapon systems, and will interoperate with the current Constructive and Live Training Environments. The Soldier Virtual Trainer (SVT) is enabled by the Synthetic Training Environment (STE) and is a virtual immersive trainer that combines and integrates several individual Soldier training capabilities: Weapon Skills Development (WSD), Joint Fires Training (JFT), and Use of Force (UoF). (1) WSD provides immersive capability to meet individual/crew weapons training in support of Army integrated weapon training strategies. (2) JFT provides certification and qualification of Joint Fires Observers (JFO). This includes the training of types II and III close air support according to the JFO Memorandums of Agreement. (3) UoF training enables Soldiers to replicate current Non-Lethal (NL) devices, munitions that demand the user to determine the appropriate level of force, select the correct device, and comply with doctrine, legal policy, and guidance for NL device employment. Weapon Skills Development (WSD), Joint Fires Training (JFT), and Use of Force (UoF), into a single capability that can be used simultaneously or individually. The Synthetic Training Environment (STE) Live program develops live training systems in concert with the Cross Functional Team STE initiatives. The STE Live program converges live training with the STE, providing units the necessary training components to accelerate and sustain combined arms maneuver proficiency in support of multi-domain operations. The STE Live program focuses on the development of the 12 engagement types and 5 instrumentation enablers ("12+5"). The 12 engagement types are Direct Fire, Counter-Defilade Fire, Indirect Fire, Dropped Objects, Placed Objects, Thrown Objects, Guided Weapons, Autonomous Weapons, Cyber, Directed Energy, Radiant Energy, and Plume. The 5 instrumentation enablers are Calculations, Networks, Sensors, Terrains, and Transmitters. In FY 2022, all requirements from Project FD6 - Synthetic Training Environment Refine & Prototype were realigned to Projects CR2 (STE Information Systems [TSS, TMT]), CR3 (STE Live), CR4 (STE One World Terrain [OWT]), CR5 (STE Reconfigurable Virtual Trainer [RVCT]), and CR7 (STE Soldier Virtual Trainer [SVT]).
Document Details
- Document Type
- Project
- Publication Date
- Oct 01, 2022
- Source ID
- FD6_0604121A_4_2040_PB_2022
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