View Management and User Interface Optimization for Wide-Area Mobile Augmented Reality

Abstract

View Management and User Interface Optimization for Wide-Area Mobile Augmented Reality: Both University of California, Santa Barbara (UCSB) and Virginia Tech (VT) have unique capabilities to offer that are necessary for achieving the proposal objectives. UCSB and VT have access to Microsoft HoloLens, as well as Mixed Reality (MR) simulation using high-end Virtual Reality (VR) systems. VT was awarded one of five Microsoft grants that were given out last year. UCSB has the Allosphere (a three-story immersive facility for large-scale simulation, data visualization, and multimodal data representation). It covers a full-surround visual and audio field of regard with the observer being positioned on a bridge through the center of the near-spherical display. Groups of trainees are naturally accommodated on the Allosphere bridge for evaluation purposes, potentially tracked in 6DOF through a Phasespace Impulse X2 tracking system. VT will use two high-end VR environments: the Cube, a four-story-high, state-of-the-art theatre and high tech laboratory for research and experimentation in big data exploration, immersive environments, performances, and audio and visual installations; and a four-screen, stereo immersive VisCube CAVE display, tracked by an Intersense IS-900 wireless tracking system.

Document Details

Document Type
DoD Grant Award
Publication Date
Sep 23, 2016
Source ID
N000141613002

Entities

People

  • Tobias Hollerer

Organizations

  • Office of Naval Research
  • United States Navy
  • University of California, Santa Barbara

Tags

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Human-Computer Interaction (HCI).
  • Research Science/Academic Research