Game-based Literary Assessment
Abstract
assessments of reading and writing skills. In the proposed research, the investigators leverage artificial intelligence to investigate a novel approach to authentic literacy assessment that leverages affordances and innovations related to constructed response tasks (e.g., explanations, summaries,questions), natural language processing, and stealth assessment in game-based settings. The overarching goal of this project is to develop an automated, stealth, game-based literacy assessment in the context of the immersive, narrative game, Navy Life.This project includes three objectives working toward that goal. Objective One (Years 1 and 2) is to develop machine learning algorithms that predict literacy skills (i.e., reading and writing scores from validated standardized tests)Objective Two (Years 1-3) is to iteratively refine game-based stealth assessments of literacy skills.Objective Three (Years 1-3) is to develop narrative game scenarios and stealth literacy assessments within the context of Navy Life.
Document Details
- Document Type
- DoD Grant Award
- Publication Date
- Aug 31, 2020
- Source ID
- N000142012623
Entities
People
- Danielle S. McNamara
Organizations
- Arizona State University
- Office of Naval Research
- United States Navy