CSP - HUMAN PERCEPTION AND PSYCHOLOGY IN AUGMENTED REALITY

Abstract

TECHNICAL: Augmented reality (AR) technology has been in development for several decades, and ONR has helped lead the way on developing better hardware and software to overlay virtual elements on the real world. With AR soon being deployed in the field (through the ONR FNC Augmented Immersive Team Trainer [AITT]) and soon becoming commercialized (through the Microsoft HoloLens), it is time to move S&T beyond the technology but to understanding how humans will interact with AR. This includes understanding how people will perceive, process, and make decisions about AR information. This one-day workshop will be an initial effort in bringing together experts around the world to discuss these issues.RELEVANCE: ONR Code 30 has supported AR technology for over a decade now with efforts such as the Future Immersive Training Environment (FITE) JCTD and the upcoming AITT FNC. Both ONR30 and ONR34 have been pushing augmented (and mixed) reality training technologies to make training sailors and Marines better, faster, and cheaper.ONR/NRE/DOD COORDINATION: This effort specifically targets Dr. Peter Squire and his Immersive Sciences portfolio within his Human Performance, Training, and Education thrust area.OUTCOME: The outcome will be a workshop summary and roadmap for moving ahead with potentially further, more targeted workshops, plans for lab visits, and even potential research ideas for grant proposals.

Document Details

Document Type
DoD Grant Award
Publication Date
Feb 03, 2017
Source ID
N629091512037

Entities

People

  • Bruce Thomas

Organizations

  • Office of Naval Research
  • United States Navy
  • University of South Australia

Tags

Readers

  • Academic Conference Management
  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Research Science/Academic Research