Behavioral Constraints on Game Theory

Abstract

Game Theory typically treats cooperative games as being different from non-cooperative games. However, in reality, human interaction contains a bit of both -- profit maximization for self vs profit maximization for society. Invariably maximization of benefits to society accrue to an individual in the long run. Unfortunately, one-shot games do not take passge of time into account where as repeated games become too complicated very easily. The PI will, using a Network approach, consider co-evolution of society and a participant in game theoretic settings. The proposed approach would treat society, and context. as a network that is co-evolving with a network that characterizes the decision making model of an agent. Furthcnnore, by capturing causality. using a network model. the Pl expects to develop analytical models for what has been observed in the Behavioral Game Theory literature. The end result will be a network model of the tension between private good vs public good that brings together cooperative and non-cooperative game theory in a single model. The PI will validate his work by developing predictive models for outcome of network games that are now commonly used in the Network Science literature.

Document Details

Document Type
DoD Grant Award
Publication Date
Jan 12, 2017
Source ID
W911NF1510245

Entities

People

  • Paolo Grigolini

Organizations

  • Army Contracting Command
  • United States Army
  • University of North Texas

Tags

Fields of Study

  • Economics

Readers

  • Economics
  • Game Theory.
  • Systems Analysis and Design