Institute for Creative Technologies
Abstract
This effort focuses on the basic research of Immersive Environments and spans a number of key areas to include virtual humans, three-dimensional (3D) sound and visual media to achieve more efficient and affordable training, modeling, simulation, and application solutions and tools. Research includes: investigation of techniques and methods to address the rapid development of synthetic environments and the study of perception and cognition to help direct the development of new technologies and techniques that evoke more realistic responses from users; auditory aspects of immersion to provide the sound stimulus for increasing the realism for military training and simulation devices; new computational techniques in graphics for achieving real-time photo-realistic rendering of physical and synthetic environments for training and simulations; innovative methods for automatically generating animations and gestures for virtual humans based on what is being communicated; new technologies for scanning real people and rapidly generating virtual humans which look like these people significantly reducing the time, expense, and effort required to develop virtual humans and virtual environments; methods and techniques for creating autonomous virtual human computer-generated characters that look, communicate, and behave like real people, use verbal and non-verbal communication, exhibit emotions, model their own beliefs, desires, and intentions as well as those of others, and reason using advanced artificial intelligence; and methods and techniques for improving the perception, communication, understanding, and responsiveness of virtual humans when interacting with live humans and explore how people relate to virtual humans.
Document Details
- Document Type
- Accomplishment
- Publication Date
- Oct 01, 2021
- Source ID
- a6312f68fe21ca40d05ae709f654a6f7