Air Combat Evolution (ACE)
Abstract
As the Services develop new Joint Multi-Domain Battle warfighting concepts, there is a strong demand for innovative ways to perform experimentation in order to assess architectures, advance technology, and support operators developing advanced multi-domain tactics. Current infrastructure and technology do not support experimentation with distributed heterogeneous systems. Based upon technologies developed in the System of Systems Integration Technology and Experimentation (SoSITE) program, budgeted in this PE/Project, the Air Combat Evolution (ACE) program will apply technologies and principles of interoperability, autonomy, and artificial intelligence (AI) to develop an experimentation infrastructure that will allow for the integration of various modeling and simulation (M&S), sub-scale, and ultimately full-scale vehicles in dynamic aerial combat environment. The program will deliver an initial instantiation of a scalable experimentation engine capable of aircraft control at levels ranging from an advanced tactical autopilot to a form of multi-domain mosaic controller. Experiments will explore both augmentation of existing manned platforms and increased capabilities and intelligence of future unmanned systems. ACE will provide an early opportunity to experiment with adaptive human-machine teaming to deliver tools and architectures as the Joint Multi-Domain Battle concept evolves within the Services. Higher-fidelity simulated adversary human behavior will also be developed to ensure blue operators conducting experiments are faced with more realistic dilemmas posed by computer-played adversaries. Technology developed by this program will transition to the Services.
Document Details
- Document Type
- Accomplishment
- Publication Date
- Oct 01, 2020
- Source ID
- cb0cb5e040f79840d5c13df5cb0d0bae