Graphics and Animations

Abstract

Conduct basic research to identify new computational techniques in graphics for achieving real-time photo-realistic rendering of physical and synthetic environments for training and simulations. Research innovative methods for automatically generating animations and gestures for virtual humans based on what is being communicated. Research new technologies for scanning real people and rapidly generating virtual humans which look like these people significantly reducing the time, expense and effort required to develop virtual humans and virtual environments.

Document Details

Document Type
Accomplishment
Publication Date
Oct 01, 2020
Source ID
e15d4dcfa8c2743bdf5590eb92dd3a36

Tags

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.

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