Immersive Simulation

Abstract

FY11 Plans •Develop a strategic design and engineering plan to build two close combat/infantry immersive simulators. •Design and test an evaluation plan to ensure efficacy of the effort. •Develop a rapid prototyping document describing fundamentals and outlining coordination of this close combat/infantry immersive training simulator, to ensure DoD-wide awareness. •Develop a facility plan and acquire space for a fully enclosed training facility area that accommodates platoon/squad elements and adapts to other small units in future environments, with additional working space for control/operations functions, classroom, after action and rehearsal capacity, and storage/admin space. •Develop innovative training approaches, strategies, and methodologies for essential personnel, logistics and support structure to meet training requirements and instructions. •Develop a simulator capable of replicating joint capabilities, Afghanistan theater C2 architecture and data/voice links to other select simulators and facilities. •Achieve realistic sounds and visual cues replicating ambient noise and visual stimulus. •Develop an initial capability that advances two and three dimensional displays, capable of creating realistic projected virtual entities with Afghanistan cultural and language abilities; fully integrated with select role players and, realistic weapon's effects during force on force actions. •Develop and build an initial prototype individual tracking of trainees/role players, weapons locations and trainee head orientation. The after action report (AAR) system will use and integrate scenario development or mission rehearsal tools in order to automate data capture of significant training decision events. •Develop sophisticated measurement and assessment systems that records and plays back each trainee, role player, and simulated entities movements, orientation, and communications. •Develop an initial prototype responsive integrating scenario generation software tool, linked to Mission Essential Task List based training standards, cognitive decision requirement standards, and innovative instructional tools. •Develop a realistic static and reconfigurable training structure, to include multi-story structures, and an ability to support future power and infrastructure upgrades. •Develop an initial prototype simulator capable of creating limited environmental conditions (wind, heat & cold) and designed to accept future environmental capabilities, such as humidity and rain.

Document Details

Document Type
Accomplishment
Publication Date
Oct 01, 2011
Source ID
ea622f01ba02d5663616712555f1a4bb

Tags

Readers

  • Distributed Systems and Data Platform Development
  • Maritime Combat Support and Expeditionary Logistics.
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

Technology Areas

  • Space

Related Documents