Gaming Technology In Support Of Army Training

Abstract

The Games for Training (GFT) Program prepares Soldiers and leaders for combined arms maneuver operations for Force 2025 and beyond in support of the Joint Force and allies with tailorable and scalable training and mission rehearsal capabilities. Gaming Technology provides an application to train and rehearse convoy-operations, platoon level, mounted infantry tactics, dismounted operations, rules-of-engagement training, cross-cultural communications training, IED defeat training, route clearance, groundair coordination, Unmanned Aerial Vehicle (UAV) integration, and other small unit and individual training and mission rehearsal requirements. The GFT program satisfies the Active, the National Guard, and the Army Reserves' educational requirements in the Operational, Institutional, and Self-Development Training Domains with a low-overhead, flexible, persistent training capability on geo-specific and geo-typical terrain that is relevant with all military platforms and weapon systems. GFT comprehensively trains Company and below formations to operate in today's dynamic combat environment. GFT trains higher multi-echelon units and staffs without troops to meet Combatant Commanders' requirements. FY 2019 base funding of $2.268 million for Games for Training will provide improved Government data rights and integration of an extended capability for the GFT software, Virtual Battlespace 3 (VBS3). These capabilities are to include, but not limited to, adding jamming and communications, close air support, and medical competencies. Additionally, funds will be used to conduct development and integration activities of the GFT system to ensure interoperability with Live, Virtual and Constructive training simulations and Mission Command Systems, and compliance with Risk Management Framework (RMF) requirements.

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Document Details

Document Type
Project
Publication Date
Oct 01, 2019
Source ID
577_0604780A_5_2040_PB_2019

Tags

Readers

  • Military Training and Readiness Simulation
  • Unmanned Aerial System (UAS) Autonomous Capabilities and Mission Reconnaissance.

Technology Areas

  • Autonomy
  • Autonomy - UAVs

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