Advanced Terrain Reasoning and Automated Maneuver Planning

Abstract

Combined Arms Analysis Tool for the 21st Century (COMBATXXI) is the primary analytical combat simulation tool used by the Marine Corps Operations Analysis Directorate (OAD) and The Research Analysis Center (TRAC) under the new U.S. Army Futures Command (AFC). While the simulation has considerable capabilities and has been used for diverse studies, it has two major shortcomings that can be addressed by innovative model development techniques. The first weaknesses of COMBATXXI at the scenario development level is maneuver planning. An entitys maneuver is completely scripted by scenario developers. This is a time-consuming process that varies in realistic accuracy based on the developers expertise and experience. Advanced terrain reasoning in COMBATXXI could enhance dynamic decision making by simulated entities, improve analysis of combined arms operations, and shorten the scenario development time. The second weakness is prototyping and testing new behaviors in COMBATXXI. This is a difficult process that can be improved by using a simplified surrogate environment. This thesis took one step toward addressing both shortcomings by developing a prototype maneuver planner in a surrogate environment (WOMBATXXI/Unity3d Game Engine) using an advanced terrain reasoning approach, testing the planner output through a simple face validity process of examining the realism and simplicity of the plans, and demonstrating the planner output over five distinct scenarios.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2019
Accession Number
AD1080401

Entities

People

  • Peter Severson

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Biomedical
  • Materials and Manufacturing Processes
  • Weapons Technologies

DTIC Thesaurus Topics

  • Accuracy
  • Artificial Intelligence
  • Combat Simulations
  • Computer Programs
  • Computer Science
  • Environment
  • Maneuvers
  • Marine Corps
  • Military Operations
  • Position (Location)
  • Product Prototyping
  • Prototypes
  • Simulations
  • Software Prototyping
  • Three Dimensional
  • Urban Areas
  • Warfare

Readers

  • Computational Modeling and Simulation
  • Maritime Combat Support and Expeditionary Logistics.
  • Military Training and Readiness Simulation