Integration Of Interoperable Android Based Command And Control Systems To Create More Realistic Tactical Training

Abstract

This thesis focuses on the interoperability of Android mobile devices during live military training to modelthe dynamic nature of adversarial forces and enhance realism. The research explores the efficient and effectiveapplication of existing interoperability protocols and architectures to transfer and display tactical data to assistground forces in achieving their training objectives.Specifically, to address some of the limitations of current training systems that do not support customization,a prototype of an application for Android devices is developed and tested. Consisting of a Mobile Entity Simulatorand a Mobile Hit Actor (MHA), the developed prototype proved capable of allowing the devices to connect to amilitary communication system via Wi-Fi. Once connected, they could send packets to a command and control(C2) system using the distributed interactive simulation (DIS) protocol. Thus, the mobile device could mimic thepresence of an arbitrary military unit at the devices coordinates. Moreover, the MHA not only proved successfulin registering detonation data but also played a corresponding sound to enhance realism.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2021
Accession Number
AD1151216

Entities

People

  • Bernd Weissenberger

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Biomedical
  • C4I
  • Cyber
  • Energy and Power Technologies
  • Space

DTIC Thesaurus Topics

  • Command And Control
  • Command And Control Systems
  • Communication Systems
  • Computer Programming
  • Computer Programs
  • Computer Science
  • Computers
  • Control Systems
  • Data Transmission
  • Energy Consumption
  • Graphical User Interface
  • Local Area Networks
  • Mobile Devices
  • Mobile Operating Systems
  • Multiple Access
  • Network Protocols
  • Network Science
  • Operating Systems
  • Programming Languages
  • Virtual Reality
  • Wireless Communications

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Computer Networking
  • Military Training and Readiness Simulation

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control