Radar Detection Models in Computer Supported Naval War Games

Abstract

The purpose of this paper was threefold. First to introduce basic pulse modulated radar theory while concurrently identifying those analytically descriptive parameters and environmental factors which should be considered in realistic radar detection models. Second, to evaluate the adequacy of the radar detection models found in current and planned computerized naval war games with tactical applications. And finally, if satisfactory radar detection models did not exist in those games, then to suggest a suitable model. Each of the paper's three research objectives was achieved. Since none of the radar detection models satisfactorily addressed radar radiation patterns a model was proposed based on a software package developed at the Naval Research Laboratory. In addition, during the course of the research for this paper a requirement for the effective centralized management of computer supported war games development in the U.S. Navy was perceived.

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Document Details

Document Type
Technical Report
Publication Date
Jun 08, 1979
Accession Number
ADA076184

Entities

People

  • Francis C. Riley Jr.

Organizations

  • United States Army Command and General Staff College

Tags

Communities of Interest

  • Air Platforms
  • Energy and Power Technologies
  • Ground and Sea Platforms
  • Sensors
  • Space
  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force
  • Aircrafts
  • Computer Programs
  • Computers
  • Detection
  • Electromagnetic Radiation
  • Geometry
  • Navy
  • Physics Laboratories
  • Radar
  • Radar Components
  • Radar Interference
  • Radar Receivers
  • Radar Signals
  • Radio Frequency Generators
  • Repetition Rate
  • Students

Readers

  • Computational Modeling and Simulation
  • Radar Systems Engineering.
  • Technical Research and Report Writing.