A Computational Theory of Visual Surface Interpolation.

Abstract

Computational theories of structure from motion (Ullman, 1979) and stereo vision (Marr and Poggio, 1979) only specify the computation of three-dimensional surface information at special points in the image. Yet, the visual perception is clearly of complete surfaces. In order to account for this, a computational theory of the interpolation of surfaces from visual information is presented. The problem is constrained by the fact that the surface must agree with the information from stereo or motion correspondence, and not vary radically between these points. Using the image irradiance equation (Horn, 1977), an explicit form of this surface consistency constraints can be derived (Grimson, 1981c). To determine which of two possible surfaces is more consistent with the surface consistency constraint, one must be able to compare the two surfaces. To do this, a functional from the space of functions to the real numbers is required. In this way, the surface most consistent with the visual information will be that which minimizes the functional. To ensure that the functional has a unique minimal surface, conditions on the form of the functional. To ensure that the functional has a unique minimal surface, conditions on the form of the functional are derived. In particular, if the functional is a complete semi-norm which satisfies the parallelogram law, or the space of functions is a semi-Hilbert space and the functional is a semi-inner product, then there is a unique (to within an element of the null space of the functional) surface which is most consistent with the visual information.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 1981
Accession Number
ADA103921

Entities

People

  • W. E. L. Grimson

Organizations

  • Massachusetts Institute of Technology

Tags

Communities of Interest

  • Air Platforms
  • Autonomy
  • Energy and Power Technologies
  • Human Systems

DTIC Thesaurus Topics

  • Algorithms
  • Artificial Intelligence
  • Computational Science
  • Computations
  • Computer Stereo Vision
  • Computer Vision
  • Equations
  • Functional Analysis
  • Hilbert Space
  • Image Processing
  • Information Processing
  • Mathematical Programming
  • Physical Properties
  • Real Numbers
  • Three Dimensional
  • Two Dimensional
  • Vector Spaces

Readers

  • Calculus or Mathematical Analysis
  • Computer Vision.
  • Graph Algorithms and Convex Optimization.

Technology Areas

  • Space