A Game Theory Approach to Search

Abstract

A model of search of an area is developed using the probability of detection as the measure of effectiveness. The area is partitioned into two pieces. Two search units, with different capabilities, attempt to detect one evader. If the search efforts of the two units do not overlap, the probability of detection is the same no matter how the area is partitioned. An approach based upon Game theory is also developed. The variance of the probability of detection is computed and used to select strategies for searching.

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Document Details

Document Type
Technical Report
Publication Date
Oct 01, 1982
Accession Number
ADA124631

Entities

People

  • Clark Wallis Pritchett

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Sensors

DTIC Thesaurus Topics

  • Applied Mathematics
  • California
  • Coast Guard
  • Coordinate Systems
  • Crossings
  • Detection
  • Detectors
  • Equations
  • Game Theory
  • Hierarchies
  • Intervals
  • Mathematics
  • Military Training
  • Operations Research
  • Probability
  • Schools
  • Test And Evaluation

Readers

  • Regression Analysis.
  • Sensor Fusion and Tracking Systems.
  • Systems Analysis and Design