OpenGL Performance Evaluation on Multiple Computer Platforms

Abstract

With the recent advent of 3D graphics hardware for personal computer (PC), it is worthwhile to exploit the cost effectiveness and OpenGL performance issues among currently available commercial off-the-self (COTS) computers. Graphics hardware vendors typically list several gross measurements of system performance when releasing new graphics hardware. Often these coarse or subjective figures do not represent how a software application performs. On the other hand, one seldom sees the same benchmark performed on machines across multiple platforms and operating systems, i.e., Intel-based PCs and RISC-based UNIX workstations. This document reports the results obtained from running two OpenGL benchmark programs, SPECviewperf 6.1.2 and SPECglperf 3.1.2, on existing computer workstations at ARL.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Nov 01, 2001
Accession Number
ADA398755

Entities

People

  • Sean Ho

Organizations

  • United States Army Research Laboratory

Tags

Communities of Interest

  • Air Platforms

DTIC Thesaurus Topics

  • Application Software
  • Computer Programming
  • Computer Programs
  • Computers
  • Corporations
  • Graphics
  • Information Systems
  • Light Sources
  • Military Research
  • Operating Systems
  • Platforms
  • Three Dimensional
  • Visualizations

Fields of Study

  • Computer science

Readers

  • Computational Modeling and Simulation
  • Database Systems and Applications
  • Parallel and Distributed Computing.