OpenGL Performance Evaluation on Multiple Computer Platforms
Abstract
With the recent advent of 3D graphics hardware for personal computer (PC), it is worthwhile to exploit the cost effectiveness and OpenGL performance issues among currently available commercial off-the-self (COTS) computers. Graphics hardware vendors typically list several gross measurements of system performance when releasing new graphics hardware. Often these coarse or subjective figures do not represent how a software application performs. On the other hand, one seldom sees the same benchmark performed on machines across multiple platforms and operating systems, i.e., Intel-based PCs and RISC-based UNIX workstations. This document reports the results obtained from running two OpenGL benchmark programs, SPECviewperf 6.1.2 and SPECglperf 3.1.2, on existing computer workstations at ARL.
Document Details
- Document Type
- Technical Report
- Publication Date
- Nov 01, 2001
- Accession Number
- ADA398755
Entities
People
- Sean Ho
Organizations
- United States Army Research Laboratory