Scenario Selection and Student Assessment Modules for CyberCIEGE

Abstract

CyberCIEGE aims to provide an information Assurance (IA) teaching/learning Laboratory in the form of an interactive entertaining commercial-grade PC-based computer game. Each game plays as a single scenario that serves to teach a particular IA concept. However, more synergy can be gained if there is higher-order organization of these scenarios, such as by grouping around a set of desired concepts to be taught or by increasing the complexity of the scenarios built around a common theme. This thesis aims to provide an instructor tool for this purpose. In addition by tapping the CyberCIEGE event log files generated at the end of each game, we can reconstruct the game progress to support After Action Reviews (AAR) to assist the instructor and student to analyze game decisions and the student's progress. This provides a constructive follow-up to review and reinforce the concepts being taught.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 2003
Accession Number
ADA420389

Entities

People

  • Tiat Leng

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Cyber

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Asymetric Encryption
  • Computer Network Security
  • Computer Programs
  • Computers
  • Cryptography
  • Cybersecurity
  • Doctrine
  • Graphical User Interface
  • Information Assurance
  • Information Operations
  • Information Security
  • Information Systems
  • Instructors
  • Software Development
  • Students
  • Training

Readers

  • Economics
  • Instructional Design and Training Evaluation.
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.