The Effect of Registration Error on Tracking Distant Augmented Objects

Abstract

We conducted a user study of the effect of registration error on performance of tracking distant objects in augmented reality. Categorizing error by types that are often used as specifications, we hoped to derive some insight into the ability of users to tolerate noise, latency, and orientation error. We used measurements from actual systems to derive the parameter settings. We expected all three errors to influence users ability to perform the task correctly and the precision with which they performed the task. We found that high latency had a negative impact on both performance and response time. While noise consistently interacted with the other variables, and orientation error increased user error, the differences between "high" and "low" amounts were smaller than we expected. Results of users subjective rankings of these three categories of error were surprisingly mixed. Users believed noise was the most detrimental, though statistical analysis of performance refuted this belief. We interpret the results and draw insights for system design.

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Document Details

Document Type
Technical Report
Publication Date
Sep 01, 2008
Accession Number
ADA494296

Entities

People

  • Mark A. Livingston
  • Zhuming Ai

Organizations

  • United States Naval Research Laboratory

Tags

Communities of Interest

  • Biomedical
  • Human Systems

DTIC Thesaurus Topics

  • Accuracy
  • Augmented Reality
  • Calibration
  • Computers
  • Control Systems
  • Environment
  • Graphics
  • Images
  • Kalman Filters
  • Low Noise
  • Measurement
  • Open Loop Systems
  • Orientation (Direction)
  • Precision
  • Situational Awareness
  • Standards
  • Vascular System Injuries

Fields of Study

  • Computer science

Readers

  • Computational Modeling and Simulation
  • Geodesy
  • Theoretical Analysis.